roblox texture editor
a clothing editor built around a narrow problem: change one detail without disturbing the rest of the texture.
what i built
- TypeScript drawing tools that map a guide onto clothing geometry.
- masked image refinement and compositing to preserve surrounding pixels.
- React and Three.js previews for checking the result on an avatar.
what i learned
earlier LoRA and Qwen experiments led to a smaller FLUX editing workflow. precise masks and immediate feedback made the tool more useful.
experimental; source is private.